This Day in ComixTALK
Fri, 10/10/2008 - 11:17 — xerexesHey what do you know - there are still 10 contenders left in the Daily Grind contest.
A look back at other things from the past:
2007
The Perry Bible Fellowship collection - The Trial of Colonel Sweeto - was publisher Dark Horse's third webcomic-to-print success (following Megatokyo and Penny Arcade ). Story here.
2006
A review of the well-received play based on the webcomic Get Your War On from the Washington Post.
2005
ComixTALK had an interview with Mike Rojas, creator of Natch Evil; a review of Jack, created by David Hopkins; and T Campbell discussed how to make action move in webcomics (Part One and Part Two).
Erik Melander's Through the Looking Back Glass column covered the recent events in webcomics:
September held a number of news items which are worth mentioning. First and foremost, the Webcomic Telethon collected an impressive amount of money for the victims of Hurricane Katrina. The Penny Arcade Expo returned for its second year, this time bigger and with more media coverage. Keenspot is working towards fulfilling its plans announced at Comic-Con. Keen announced that they have signed with Fox Television to develop Owen Dunne's webcomic You Damn Kid! for television. And both Keenspot and Modern Tales are looking for advertising sales representatives.
2004
Comixtalk had an interview with Eric Milikin, creator of Fetus X.
Rich Stevens Will Pixel You a Portrait
Fri, 10/10/2008 - 08:58 — xerexesThe Diesel Sweeties 8-Bit Maestro, Rich Stevens, is taking commissions:
If you’ve ever wanted to see yourself in hand-drawn 8-bit form, here’s your chance! I’m still digging out of a mountain of debt brought on from expenses incurred while I was syndicated, but hopefully this can put a dent in it.
The portrait studio is open and will run until October 31.
Reddickulous Moves to Keenspot
Fri, 10/10/2008 - 08:49 — xerexesReddickulous a single panel comic by David Reddick has moved to Keenspot. I don't see a press release up at Keenspot yet but Reddick has a post about it.
Reddick's other projects include his new twice-weekly webcomic “Legend of Bill,” and two weekly webcomics for the official Roddenberry Web site, Roddenberry.com called “Gene’s Journal” and “Rod & Barry.”
Idiot Comics Print Collections
Thu, 10/09/2008 - 23:51 — AtaraxiaRobert Sergel of Idiot Comics has just released two new books. The first is called "Eschew" and it's a collection of strips from his site. It is 32 pages long and was printed in Canada. The second is a minicomic of the "My Famous Grey Sweatshirt" epic. For a llimited time you can get both books together for $6; details can be found at the Idiot Comics site.
Whole Lotta Webcomic Stuff Goin' On
Wed, 10/08/2008 - 11:06 — xerexesMILESTONES
Berke Breathed is bailing on the funny pages again. NPR reports on Opus leaving the newspapers right around this year's election. Breathed says he will focus on children's books. I loved Bloom County growing up but to be honest haven't been that enraptured by the two sequel strips.
BOO!
Sean Kleefeld talks up the horror-themed collective of webcomics, Split Lip.
TOOLS
The US Daily reports on two "comics" creation tools: "My Comic Book Creator" and "Comic Life".
INTERVIEWS
- Tim O'Shea interviews Paul Sizer about his new comic BPM. BPM has a webcomic preview up here.
- ComicMix interviews Johnny Zito and Tony Trov, the creators of Black Cherry Bombshells.
- Indy Comic News has an interview with Phil Foglio.
- Daily Cross Hatch has an interview with Kyle Baker and Mo Willems.
- Daily Cross Hatch interview with Art Spiegelman.
REVIEWS
- ComicMix reviews two new print collections of webcomics: Basic Instructions and Nothing Nice To Say.
- Art Patient looks at Max and the Gorilla Squad.
- This Week in Webcomics looks at Jump Leads.
BUSINESS
Sean Kleefeld muses about why one would buy the book after reading the webcomic? He kind of stumbles onto Jon Rosenberg's greater theory of swag support: have a bunch of physical stuff for a reader to buy...
MOVIE MAYHEM
Reuben Bolling on watching a preview of The Watchmen movie:
It seems that it was the success of director Snyder's "300" that gave him the clout to reject the studio's re-imagining of Watchmen as a War on Terror shoot-'em-up, and go back to the source material. Based on what I saw, it's hard to imagine a fan of the comic book being angry or disappointed that the movie strayed from the comic.
AROUND THE BLOGS AND BACK
Chuck Rozakis has a column at ComicMix sprinkling a little bit of econo-speak over the fact that really good creators of webcomics get a disproportionate number of fans. It is a nice way to put it -- in a world of access to all choices available most people will take the "best" option as opposed to a second or third-rate option and so if you're webcomic is the "best" you're going to collect all the potential fans (Hence the use of "superstar" in his column title). But of course, "best" is going to be somewhat subjective and not all "fans" or "readers" are going to be interested in the same things so it's a bit more complicated. We've also looked at this distribution as a power law (here, here for example) and had some discussion of how the "long tail" of it can still provide opportunities for creators to connect with readers by providing a smaller group of fans exactly what they're looking for.
Yeah, Copying Game Images Is A Copyright Violation...
Wed, 10/08/2008 - 08:55 — xerexesBlogger Kevin Huxford has an email exchange with Blizzard posing a hypothetical:
What is Blizzard's policy on screen shots being used to create a webcomic and then selling advertisement on the webcomic site? I'm worried that compensation for ads on the same page as the webcomic would constitute commercial use.
Not shockingly, Blizzard says this is against their current policies. Now have I heard of Blizzard going after people for this? No, not really. But anytime you use copyrighted material in your work, under the current law of the land, you run a huge risk because the copyright holder holds a lot of cards. Yes fair use can be a defense to what would otherwise be copyright infringement ,but it is a case by case analysis and you really need to know how to do that analysis (or have someone do it for you) to know whether you can make a plausible claim to that or not.
Super Barracuda! A Webcomic Commentary on the US Election
Mon, 10/06/2008 - 21:39 — auilix
Calling all artists!
Super Barracuda! is a Communal Political Commentary through webcomics! We have seven great artists so far writing comics based on news and opinions! Please join us, and express your thoughts about the upcoming U.S. Election!
Towards A More Perfect Comics
Mon, 10/06/2008 - 14:21 — xerexesTom Spurgeon has a long post on how he, if he was "emperor of comics" would fix things. It's interesting and covers a range of topics from awards (Keep the Eisners, nix the Harveys) to direct market retailers to digital strategies.
I attended the Small Publishers panel at SPX this year and it was interesting -- it included someone from Sparkplug, Buenaventure, Bodega, (and one more publisher I can't remember this sec) but not encouraging. It's not surprising that it's a barely profitable to profitless business (all four panelists were hoping that growing back catalogues would eventually sustain their business) but it was also revealing that there is a great deal of art and guesswork to making a go of it. There were different approaches to selling through AMAZON, various levels of website-driven sales, different ideas on marketing. All I think had a background in working for larger publishers and all said they were doing it for the love of comics.
I've sometimes given thought to getting into publishing but I would certainly do it from a web-heavy approach. One of the publishers that seems very savvy so far is AVATAR which is handling Warren Ellis' Freak Angels comic and I suspect will sell massive amounts of the print collection driven by the comic's serialization on the web.
Freedom within Boundaries: the Theory and Practice of Constraint in Comics
Mon, 10/06/2008 - 13:45 — xerexesDerik Badman had a presentation called “Freedom within Boundaries: the Theory and Practice of Constraint in Comics” in Second Life at Met@Morph, the first annual Web Comics Comic-Con and Conference, on Friday October 3rd.








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